Design a After School Program Problem Based Learning Presentation

for this assignment follow the instructions. I attached  a reading:Reading on Special Project :Problem Based Learning  Special Project: Problem Based LearningRead the lesson thoroughly before starting.WHAT IS PBL?Traditionally, students learn by listening to lectures and reading. They are assessed on their ability to recall and communicate what they have learned.Another way of learning is problem-based learning. Students are given problems to solve, and learn much more in the process. Many successful and progressive universities around the world use problem based learning (PBL), and ACS courses have always incorporated a PBL approach.  Research shows that PBL gives the learner greater long-term benefits than traditional learning. Graduates of PBL courses advance faster and further in their careers.  Other benefits of PBL: •Develops critical and creative thinking;•Creates effective problem-solvers;•Increases motivation;•Encourages lateral thinking;•Improves communication and networking skills;•Is based on real-life situations.WHAT IS INVOLVED?Every PBL project is carefully designed by experts to expose you to the information and skills that we want you to learn. When assigned a project, you are given:•Questions to consider when solving the problem;•A framework for the time and effort you should spend on the project;•Support from the school.Please Note:Students who are accustomed to traditional education might think that PBL is not what they need.  However, research backs PBL in all areas of learning. After you have completed a PBL project, you will see why.Assignment   Below PROJECT TITLE:  AFTER-SCHOOL PLAY PROGRAM.1. Project aimPlan an after-school play program appropriate for a specific situation.2. Learning Outcomes•Identify stakeholders in a planned program (anyone with a vested interest in the program);•Identify main needs and concerns of key stakeholders (such as activities and resources for handicapped children; concerns for child safety);•Establish realistic parameters for a planned play program (such as limits to budget, time and resources etc.);•Select a site according to stated criteria;•Design a program appropriate to a given situation and available resources;•Establish a procedure for reviewing and evaluating the program. 3. Problem DefinitionIn many of the families of your community, both parents work. This means that many primary school children (ages 5-12) must spend after-school hours in the care of baby sitters or older siblings. Some children participate in some after-school activities run by different schools, but these are inconsistent, poorly structured, boring, and cannot accommodate enough children to meet community needs. While some parents are able to leave work earlier once or twice a week, most are not in a position to do so. Some young children also go home alone, and are unsupervised for 1-2 hours until a parent returns. This situation is causing some distress and concern in the community, to parents, siblings, and teachers who do not feel it is their responsibility to ‘baby sit’ children after school. A group of parents with children in two different schools has met to find a solution to this problem. They have found some after-school play programs in other areas have gained government funding or been financed by charitable organisations or corporations. Therefore, they have decided to design a program and apply for funding to run it.  You are one of these parents, and you in charge of planning the program.  Your task: Design an after-school play program that can be attended by primary school children in the community. Then, prepare a presentation of your program. (Do not write a funding application).4. Team Structure and Mode of InteractionYour role: You are a parent who has been chosen to lead a group of parents in the design of an after-school play program in your community. This design is to be (hypothetically) submitted to the local city council or government or a charitable organisation with a request/application for funding.Tutor’s support: You must contact the school’s academic department and arrange to use a tutor/academic in the role is to act as a consultant, equivalent to a paid consultant in the real world. (This may or may not be your normal tutor in this course)Do this twice before commencing on your final report, by phone, fax or email. Your consultant/tutor will limit the service they provide in each contact to a 30 minute consultation. Student forum: You must submit relevant questions to a student room forum on at least two occasions during the project, before commencing the final report. You must check for responses, and incorporate useful responses in your report. 5. Discussion questionsThese are issues or questions that you should address in your solution, whether or not you can find answers.•What is the demonstrated need for an after-school play program?•What is the target group for the program, and how will the program meet their needs?•What existing resources can be used and what limitations might they impose on the project? (e.g.  a suitable location for the program; people to run the program); •What is funding needed for?•What criteria will be applied to program design and implementation (e.g. Must it contribute to child development? Is cost effectiveness an issue? Do government regulations apply?) •How will the program cater for different abilities and interests (including disabilities)? •What safety issues must be addressed, and how?•What are the site characteristics that are relevant to this project?•Will the program be adversely affected by seasons or weather, and how will these be catered for?•What are reasonable goals in this situation for different stakeholders?6. ResourcesHuman resources (optional): You may draw on the skills, knowledge and assistance of others – other students, experts whom you consult, friends. All assistance must be formally acknowledged. Other resources (compulsory): You are expected to use some resources, and can choose which to use. You may gather the information required to solve this problem from course readings, books, journals, news programs, the internet, etc. All sources must be acknowledged.7. GuidelinesDuration: This project should take between 8-10 hours (including communications with a tutor or others). When 10 hours of work has been completed, submit what you have, no matter what stage it is in. You may be penalised for exceeding this time limit.•Your final report, and•Your interaction with a tutor, and•Your use of a forum in the student room. 8. Final ReportYour presentation must include:2.Explanation of how it meets community needs; 3.A description of the site (If possible, describe a real site, though a hypothetical site is acceptable); 4.Criteria for selecting plants or trees, their location and how they will be established/maintained, if relevant; 6.Explanation of how different needs are met (eg. disabled, different age groups and abilities, etc);7.An account of the problem-solving process you experienced8.A list of issues that arose during the project, that you either could not deal with or that were  not essential to the project;9.A list of resources used, including human resources;10.An evaluation of your performance, including what you did very well, and what you can improve;11.A summary of you learned about problem solving from this project;12.A summary of you learned about play program design from this project.